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entities/Inventory

Defined in: entities/Inventory.ts:11

Character inventory snapshot (maps to public.inventory).

Stores per-character inventory data imported from EQ output files. Separate from Bank which tracks guild banker inventories.

new Inventory(): Inventory

Inventory

EqItemId: string | null

Defined in: entities/Inventory.ts:26

EverQuest item database ID.

Id: string

Defined in: entities/Inventory.ts:41

Location: string | null

Defined in: entities/Inventory.ts:18

Inventory slot location (bag, bank slot, etc.).

Name: string | null

Defined in: entities/Inventory.ts:22

Item name.

Quantity: string | null

Defined in: entities/Inventory.ts:30

Stack count for stackable items.

Slots: string | null

Defined in: entities/Inventory.ts:34

Raw slot data.

Time: Date | null

Defined in: entities/Inventory.ts:38

Timestamp of the inventory import.

Toon: string | null

Defined in: entities/Inventory.ts:14

Character name who owns this inventory slot.