entities/Bank
Classes
Section titled “Classes”Defined in: entities/Bank.ts:11
Guild bank inventory record (maps to public.bank).
Tracks items stored across guild banker characters.
Populated by the /income command and consumed by /find and /browse.
Constructors
Section titled “Constructors”Constructor
Section titled “Constructor”new Bank():
Bank
Returns
Section titled “Returns”Properties
Section titled “Properties”Banker
Section titled “Banker”Banker:
string
Defined in: entities/Bank.ts:14
Name of the banker character holding this item.
EqItemId
Section titled “EqItemId”EqItemId:
string
Defined in: entities/Bank.ts:26
EverQuest item database ID, used for wiki lookups.
Id:
string
Defined in: entities/Bank.ts:41
Location
Section titled “Location”Location:
string
Defined in: entities/Bank.ts:18
Inventory slot location on the banker (e.g. bag position).
Name:
string
Defined in: entities/Bank.ts:22
Item name as it appears in-game.
Quantity
Section titled “Quantity”Quantity:
number
Defined in: entities/Bank.ts:30
Stack count for stackable items.
Slots:
string
Defined in: entities/Bank.ts:34
Raw slot data from the inventory export.
Time:
Date
Defined in: entities/Bank.ts:38
Timestamp when this bank record was imported.